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Esports High School League crest: a blue and gold eagle with wings spread

Dakdan Esports network, level 1 of 5

Esports High School League

Talents unleashed.

Talents unleashed.

Sanctioned scholastic esports with verified rosters, guardian consent and a season that runs alongside the academic calendar. Built for athletic directors who want esports to look and run like every other school sport.

Who competes
Students 14 to 18 enrolled at a participating high school, with parent or guardian consent and school sanction.
Format
Scholastic seasons aligned to the academic calendar, round robin into single-elimination playoffs, public match board for families.
Who joins
Athletic and activities directors, district CTE offices, state associations, individual school clubs.

How a season runs.

Three steps from registration to the first match, the same for every organization in the league.

  1. 01

    Sanction the program

    An athletic or activities director registers the school and names a faculty advisor. We confirm eligibility rules with your state association where one applies.

  2. 02

    Roster and consent

    Students register through the age gate; every player under 18 is activated only after a parent or guardian approves by email.

  3. 03

    Season play

    Round robin during the term, single-elimination playoffs, every match on the public board so families and the school can follow along.

Questions organizations ask first.

Does the school need equipment?
Players compete on the hardware and game accounts they already use. Schools that want a lab or a competition space can talk to Esports Pod about a managed build.
Is there a cost to the school?
Entry fees, if any, are set per season and published before registration opens. Sponsorship inventory offsets costs for participating schools.
Which titles are played?
Titles are announced per season and limited to age-appropriate games under each publisher's community tournament rules.

The ladder

One platform, one identity, one sponsor inventory across all five leagues.

Bring high schools, districts and state associations into the league.

Register an organization for the next Esports High School League season, or talk to Sports Media, Inc. about a managed rollout.